SIRikt 2014 International Conference

26th – 30th May 2014

SIRikt 2014 International Conference - 26th – 30th May 2014

Sezuti maček – an Educational Computer Game for Learning Sorting Algorithms: Selection Sort and Bubble Sort

Ida Femc, Sara Ferlin, Klaudija Humar, Sabina Perenič, Matej Zapušek, Jože Rugelj, Univerza v Ljubljani, Pedagoška fakulteta, oddelek za matematiko in računalništvo

Over the past few years, the presence of game-based learning in Slovenian education has increased significantly. To further such utilization, an educational computer game was made, as a part of project within a computer science didactics class in the 4th year of studies at Faculty of Education, University of Ljubljana, to help pupils learn and understand sorting algorithms, specifically bubble and selection sort. Both algorithms are introduced to pupils through an entertaining story, that later requires a construction of pseudo codes and tests the pupil’s newly acquired knowledge. The game doesn’t require any prior programming knowledge, which increases its usability and eases the teacher’s incorporation of the game into a structured lesson.

This paper presents the production and conceptual development of the game, with a focus on representation of algorithms in a pupil friendly, logical, explanatory and motivational way, as well as on the game itself.

Category: Programme, Thursday